Tig.: More Party Stuff

Saturday, October 22, 2005

More Party Stuff

I was thinking about songs and everything...since we're doing the Time Warp and the Cha Cha Slide...might as well get more songs and print out the lyrics for everyone so we can all see (albeit badly). Like...the Lumberjack Song...Time Warp...Thriller...Ghostbusters...stuff like that....


More Games:

Balloon Pumping Race (self explanatory)

Corny Game:
Get Candy Corn. Put a glass behind a chair (back) and sit on chair, attempting to drop candy corn into glass with only mouth.

Creepy Crawlies:
Divide into teams of 3 and have players face each other in a triangle. On the back of each players chair stick a paper with the picture or name of an insect. Allow each player to view the insects on the chairs of the player facing him/her. Players then ask yes/no questions to each other to guess what kind of insect they are. For example, ' Does it have 6 legs?' 'No' etc. First team of three to guess all the insects wins!

Pumpkin Hunt:
Draw ten white pumpkins, five yellow pumpkins and five orange pumpkins. Cut out all the pumpkins. Draw a funny face on each pumpkin. Write the number 1 on the backs of the white pumpkins. Write the number 5 on the backs of the yellow pumpkins. Write the number 10 on the backs of the orange pumpkins. Hide the pumpkins. When your friends come, tell them to find as many pumpkins as they can before you say "Stop!" Have your friends add up the numbers on the pumpkins they found. The person with the most points wins.

Ghost Hunter:
Start by selecting 5-10 Halloween related words. Here are some suggestions: bat, cat, ghost, ghoul, pumpkin, witch, broom, goblin etc. You may want a styrofoam base to stick the ghosts into during the game.

Divide players into ghost hunting teams of 3-5 per team, the number per team may be based the ages of the players. Each team is given clues to find ghosts that can be hidden outside or inside. Note: Don't place all the ghosts together or the they will grab the first ghost they see rather than find the ghost you want them to find. Also, tell them not to untie the ghosts until after the game is over. So send them off to different areas. You'll
want 1 ghost per guest or a specified number per team, but have extras so each player gets a ghost.

Each ghost is a lollipop covered with tissue paper, tied with ribbon with a letter written on the ghost. Use a marker a add eyes and a mouth to the ghosts. Letters written on the ghosts will be letters from the word you chose above.

Send the players off with clues to find ghosts. If young children are playing, have an adult go with them for safety and to assist if they don't understand the clues. Here are some examples of possible clues:

1. I live near the large pine tree in the backyard
2. At night I come out from under the patio chair
3. I fly around under the BBQ

Increase difficulty of clues with age.

Once they return with the ghosts, form words with the ghosts but mix up the letters and have the players guess the word. Each time a child guesses a word they get a ghost! Make sure all players get a ghost at the end.


Halloween Pictionary:
Begin by making slips of paper with Halloween words such as tombstone, vampire, bat, spooky, spider, mummy, and others. Divide into two teams. One player from the first team starts by picking a slip of paper from the pumpkin. They use the chalkboard to draw items related to the word. They can not write the word. Their team tries to guess the word. Set a 2 minute time limit. The other team goes next. Keep rotating until everyone has a chance to draw. You can keep score and have one team win, or just play for the fun of it.

Mummy Maker:
Divide the kids into smaller groups. One kid in each group is the mummy and the others wrap the mummy with toilet paper as fast as possible. You can have a winner for the best mummy or a race for the fastest mummy wrapped, or no winner at all. To avoid problems with "I want to be the mummy!" you can divide the groups and have each member of the group draw an assignment out of a pumpkin for their "job". You need at least one mummy per group and you could assign one kid to wrap the legs, arms, etc.. or just let them go. Make sure to set some ground rules. You might want to tell them NOT to wrap the head or face and throwing the rolls of toilet paper around the room probably is not a good idea!

Sweet Spot:
Have all the players determine a guessing order. One way is to write numbers on small pieces of paper and have them draw from a jar. This won't be necessary if the players are all very young (4-5 year old or less) but order will make a difference in this game. Fill a large jar with a mix of wrapped candies (such as Brachs), but make sure you know how many went in! The players have to take turns guessing the total number of candies in the jar. As each player takes a guess, tell the rest whether the true number is higher or lower than the last guess - this makes the game a little easier for them! Eventually one person wins and gets the candy! They should be encouraged to share!


Baby, If You Love Me:
Everyone sits in a circle. Placement doesn't matter. A player is chosen to go first. The player goes to another player in the circle that they think will laugh easily. Then they sit on their lap and say "Baby if you love me, won't you please smile?" They can play with that player's hair or whisper in their ear or act loving or anything that will get them to laugh. It all depends on the type of party and the ages of the players. If it is in a youth group or with kids or with teens that have adults around you may have to set rules on what type of touching, etc. is allowed. If it is with adults, couples, singles, or teens it all depends on what they
decide. You may say anything goes or you may say that no touching another player is allowed.

After the person says "Baby if you love me won't you please smile?" the player being sat on must say "Baby I love ya but I just can't smile" without laughing or even cracking a smile. If they don't smile and say the phrase without a hitch, the person on their lap moves on to try and get somebody else. If the person being sat on does laugh it's their turn to be the person in the middle.

Balloon Burst:
Set up several balloons with strips of paper inside which say to do silly things (sing "New York, New York, bark like a dog, do the Charleston etc.) Place all the players in a circle. Pass a balloon around the circle. Each player has to sit on the balloon with all their weight for 3 seconds. If someone breaks the balloon, they must do what it says on the message.

Here are some crazy ideas:

1. Read from the phone book as a Shakespearean actor.
2. Act out this scene - a cow being branded
3. Do and sing the macarena
4. Sing jailhouse rock as Elvis

Barnyard Animals:
Have everyone write down their favorite barnyard animal, as long as it is NOT the rooster. Next have everyone write down five different numbers between 1-20 (depending on the group size). The host starts calling out numbers between 1-20 randomly (don't use the same number twice), and the people who have that number written on their paper have to make the sound of the animal they wrote on their paper. Pause slightly between numbers. Barnyard animals are not shy, so there should be a lot of loud sounds. After someone has all five numbers called out that they wrote down, they win...BUT...they have to stand up, bend their knees, flap their "wings" and crow like a rooster to receive their prize. Be aware that several may win at the same time.

Believe It Or Not Jeopardy
Divide the guests into two teams. Before the game make a "game board" with poster board and post-it notes. Write questions on a post-it note and then cover it with a second post-it note with the question amount ($200, $400 etc.) Have general cooking questions, questions about your company, questions from history, questions about music or just whatever you'd like to have talked about in your group. The game can be as long or as short as you'd like by adjusting the number of questions. Give the winning team party favors and the second place team lesser favors, but give something to everyone. It will be a huge success.

Bellydancing Competition:
Have all men in the group participate. Have men wear scarves around their faces and pull up or take off their shirts to expose their bellies. Start the music and watch the laughs. Let them dance at the same time or one at a time for 30 seconds each. The most "voluptuous" and "fairest of them all" wins.


Celebrities:
Everyone writes the name of a celebrity, famous person or character on a piece of paper which they stick to the forehead of the player on their left (use tape or office Post-It notes). Make sure they don’t see the name. Everyone else can see your forehead. The objective is to figure out who you are. Going around the table, each payer takes a turn to ask the party questions about who they are - answers can be YES or NO only. If you get a YES you may continue asking, if you get a NO play moves on to the left. Last person to guess their name is the loser.

Cherry Game:
Ask who at the party likes cherries. When you have several volunteers, place in front of each of them a maraschino cherry in a bowl. Explain that this will be a race to see who can eat their cherry first. They cannot use their hands. Just as they think this will be an easy game, you go around with a can of whipped cream and fill each bowl. Now you have a fun game. The winner is the first to find and eat the cherry. Have a camera handy!

Famous Names:
Each player picks the name of a famous person and writes it down. Once you've chosen you cannot change! (Homer Simpson, Mae West, Abraham Lincoln, Caesar Augustus etc.) Mix up the names and hand them out to everyone in the room. Have everyone mingle and chat while acting like their character or better yet, have each person do 30 second of dialogue in the guise of the person they chose. The others guess who he/she is.


Funny Face Contest:
Pull each of your guests aside one by one into a different and take their picture with the digital camera. Have them make a funny face and be sure to tell them there is a prize for the best face. After all the pictures have been taken, download them to your computer or laptop and have everyone gather around the monitor (or if you can burn a DVD and show them on your big screen TV this is even better). The winner will be judged on the greatest laughter.


Couples Game: Like The Newlywed Game
Who's Your Mate? - Have one person from each couple leave the room. The host/hostess tailors some planned questions to the group and to certain couples. The other half of each couple stays in the room, and answers questions about their mate/date. They're supposed to answer each question the way they think their mate/date would respond. They need to write each answer down, so that when their partner returns he/she can give their own answer to each question. Assign point values for each question that is a match. Then reverse roles of the couples for the next set of questions. The couple with the most points wins a prize. Make sure the prize is something they can share!

We can vary that and instead of couples game, it's more of a "do you know your friend" game.

Horror Film:
Choose five players. On the table there are 5 eggs. The leader says that one of them is uncooked. But others are hard-boiled. The players must break the eggs against their foreheads. The player who gets an uncooked egg is considered to be the bravest. In fact all the eggs are hardboiled and the prize is given to the last player because he deliberately ran risks to become a laughing-stock.

There's one that's "I Never" musical chairs...but that sucks...we should just play "I Never"

In The Manner of the Adverb:
Have the group sit in a circle. Choose a person to leave the room out where they cannot hear the group discussion. The remaining group then chooses an adverb. This could be any adverb such as "musically", "quietly", "sarcastically", "athletically", "religiously" etc. Remember, adverbs usually end in "LY". After the group has chosen, ask the person to rejoin the group. The person returns and then has several members of the group act out a scene of their choice. For example they might say "I want Tom, Dave and Tina to act out a scene where Tom and Tina are a couple having dinner and they have a problem with the meal. Dave is the waiter." Then the actors must improvize the scene acting it out in the manner of the adverb. So if the adverb is "athletically", the waiter might be running in place etc. The more creative, the better. This game has the potential to be absolutely hilarious!

Knights, Horses, and Caviliers
A leader must be chosen who will not play. Two equal circles are formed, with one inside the other. The people of the inside circle will pair up with someone on the outside circle and remain with that partner for the rest of the game. The inside circle will walk clockwise clapping their hands in rhythm and the outside circle, also clapping, will walk in the opposite direction. The leader can choose to call out "Knights", "Horses" or "Cavaliers". When the leader calls out "Horses!", the individuals stop clapping and run to find their partner. Once together, one partner will go on all fours, like a horse, and the other partner will straddle their back. The last partner group to form that position will be asked to act out a simple silly situation of their choice that makes use of a rider and a horse. An example would be "Dismount and feed your horse some hay" or "Pretend you are at the rodeo".

The game then continues in the same fashion as before. If the leader calls "Knights!" instead, one partner will sit on the other partner's knee. The partner therefore has one knee up to be sat on and the other on the ground for support. Again, the last partnership must act out a silly sequence such as "You're a baby on daddy's knee!". If "Cavaliers!" is called, then one of the partners will lift their partner up into their arms. However, one leg lifted by their partner is allowed

Lap Stack
Put everyone in a circle. Each player should have a chair. Ask these statements to the guests. When a person can answer yes to a question, that person moves to the next seat on their right. By the way.. After a while there will be several players sitting on laps...even 4 at a time. You will want to have your own list of questions or criteria. Here are a few suggestion:
If you are wearing shoes that tie
If you are wearing a watch
If you have on a button
If you went to church Sunday
If you kissed your significant other today
If you are wearing heels
If you are wearing a ring
If you are having fun
If you are wearing yellow
If you made the bed you slept in
If you have a zipper
If you are wearing pants
If you have a son
If you have green eyes
If you have been to Hawaii
If you like chocolate
If speak a foreign language

The first person to get back to their original seat wins.

I Never
Each person receives several (10 or 15 is a good number) pennies, jellybeans or similar small objects. The group sits in a circle. Each person tells of something they have never done. Anyone who has done this must give the speaker one of their pennies or whatever. After going around the circle twice, the person with the most tokens wins.

Park Bench
This is really fun for a big group with imagination! Set up two chairs next to each other and pretend that they are a single park bench in a city park. The idea is to do whatever you can to make the person in the
seat next to you leave the "bench". For example, if you were sitting in one seat and a stranger came up and started hugging you, you would probably leave. When you get the person to leave, you move into their seat
and it's somebody else's turn!

Sausages
Divide into two teams. One team takes turns to ask one a person in the other team a question e.g. What do you stir your tea with?. The person is only allowed to answer 'sausages' and they mustn't laugh or smile. They get a point for each question they can answer without laughing. Each team gets 2 questions for the number of players on their teams. If they do laugh, that team gets to ask the opposing team questions, until everyone has had a go. Very few people last more than one or two questions, especially if the questions become creative!

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